| Multi PvP | |
|
+5Rushasu Rei Uchiha Puggster Dankex5 Agumaru 9 posters |
Author | Message |
---|
Agumaru Chunin
Posts : 100 Points : 4089 Join date : 2013-09-03 Location : In your memories
Character Bio Specialization: Weapons Rank: Village Kage Village: Stone
| Subject: Multi PvP Tue Sep 03, 2013 11:52 am | |
| I was thinking you should only be able to call for help against another player who is a certain % higher than you in stats That way, the Mpvp feature won't be abused as it was on tnr because you can't call for help against someone you can actually beat/Dko. | |
|
| |
Dankex5 Chunin
Posts : 103 Points : 4078 Join date : 2013-09-03 Location : Watchya Looking at?
Character Bio Specialization: Ninjutsu Rank: Village Kage Village: Rain
| Subject: Re: Multi PvP Tue Sep 03, 2013 1:15 pm | |
| But what about the level of the player who joins the battle? | |
|
| |
Agumaru Chunin
Posts : 100 Points : 4089 Join date : 2013-09-03 Location : In your memories
Character Bio Specialization: Weapons Rank: Village Kage Village: Stone
| Subject: Re: Multi PvP Tue Sep 03, 2013 1:21 pm | |
| the joining player must be of around the same level in % range that is | |
|
| |
Puggster Academy Student
Posts : 6 Points : 3921 Join date : 2013-09-03 Location : Next to you! (~o.o)~
Character Bio Specialization: Weapons Rank: Special Jounin Village: Mist
| Subject: Re: Multi PvP Tue Sep 03, 2013 2:26 pm | |
| Not that bad of an idea......but than again not that great of an idea.....seems like you didn't do too much thinking before suggesting o.o | |
|
| |
Agumaru Chunin
Posts : 100 Points : 4089 Join date : 2013-09-03 Location : In your memories
Character Bio Specialization: Weapons Rank: Village Kage Village: Stone
| Subject: Re: Multi PvP Tue Sep 03, 2013 2:29 pm | |
| What hole did I miss? ;.; | |
|
| |
Dankex5 Chunin
Posts : 103 Points : 4078 Join date : 2013-09-03 Location : Watchya Looking at?
Character Bio Specialization: Ninjutsu Rank: Village Kage Village: Rain
| Subject: Re: Multi PvP Tue Sep 03, 2013 2:41 pm | |
| | |
|
| |
Rei Uchiha Mistress of Puppets
Posts : 48 Points : 4024 Join date : 2013-09-03 Age : 41 Location : Hidden
Character Bio Specialization: Weapons Rank: Jounin Village: Sand
| Subject: Re: Multi PvP Wed Sep 04, 2013 3:20 am | |
| MPVP was one of the reasons many players gave up on TNR. Being able to call only against players X% above your overall stats sounds fine but watch out, dying over and over by someone weaker because of the CFH and without getting any benefit, will burn many players.
Multiplayer spar would be a lot fun though.
| |
|
| |
Agumaru Chunin
Posts : 100 Points : 4089 Join date : 2013-09-03 Location : In your memories
Character Bio Specialization: Weapons Rank: Village Kage Village: Stone
| Subject: Re: Multi PvP Wed Sep 04, 2013 4:16 am | |
| I see you point.. Good one | |
|
| |
Rushasu Admin
Posts : 47 Points : 3973 Join date : 2013-09-03 Age : 33 Location : Blvd of Broken Dreams
Character Bio Specialization: Genjutsu Rank: Academy Student Village: Mist
| Subject: Re: Multi PvP Wed Sep 04, 2013 4:31 am | |
| Most people were used to Core 1 so when cfh came along things got pretty crazy. CFH has its positives and negatives. One of the main reasons it was added was to prevent one person from locking down a village for several hours but that shouldn't really matter if things are fairly balanced and no one ends up light years ahead of other players.
CFH just for spars seems like a waste of coding imo. Could just save CFH for wars and leave regular 1 vs 1 for normal gameplay. That would force people to think before they hit that war button. | |
|
| |
Rei Uchiha Mistress of Puppets
Posts : 48 Points : 4024 Join date : 2013-09-03 Age : 41 Location : Hidden
Character Bio Specialization: Weapons Rank: Jounin Village: Sand
| Subject: Re: Multi PvP Wed Sep 04, 2013 4:41 am | |
| I do agree, in a balanced scenario CFH feature wont be needed at all.
About CFH on war time... I think that would promote "Troll wars" instead of preventing the abuse of war button.
I still bet for the multiplayer spar, it would require the same space/work as the MPVP but only for fun and challenge proposes. | |
|
| |
NSK Genin
Posts : 34 Points : 3984 Join date : 2013-09-03 Age : 38 Location : World of Imagination
Character Bio Specialization: Weapons Rank: Village Kage Village: Leaf
| Subject: Re: Multi PvP Wed Sep 04, 2013 5:30 am | |
| I suggest we need MPVP at the time of war other battle this feature should be disable | |
|
| |
Dankex5 Chunin
Posts : 103 Points : 4078 Join date : 2013-09-03 Location : Watchya Looking at?
Character Bio Specialization: Ninjutsu Rank: Village Kage Village: Rain
| Subject: Re: Multi PvP Wed Sep 04, 2013 8:06 am | |
| It depends really on how the Pvp feature would be on the game. If it's gonna be similar to TNR's then MPvp wouldn't be good for the early start of the game. And I don't think MPVP Spar is a bad idea though I agree it's a bit of a waste if it's only for spars. | |
|
| |
SageNinja619 Academy Student
Posts : 3 Points : 3916 Join date : 2013-09-04
| Subject: Re: Multi PvP Wed Sep 04, 2013 5:31 pm | |
| MPVP should only be done in spars. | |
|
| |
muertetnr Academy Student
Posts : 13 Points : 3936 Join date : 2013-09-04 Age : 32
| Subject: Re: Multi PvP Wed Sep 04, 2013 7:23 pm | |
| mpvp isnt fun when doing serious raiding, however, i remember a time in current where everyone of a rank would have like a 5v5. that was fun.
anywho, i do think cfh should come to this game, though very limited, if possible. have it like a token that people have a limited usages per day. like 2-3 cfh allowed a day, and 2-3 assists per day. i think that would be fine, however, i am not sure on coding. | |
|
| |
Dankex5 Chunin
Posts : 103 Points : 4078 Join date : 2013-09-03 Location : Watchya Looking at?
Character Bio Specialization: Ninjutsu Rank: Village Kage Village: Rain
| Subject: Re: Multi PvP Wed Sep 04, 2013 7:51 pm | |
| Better still MPvP could be limited to specific areas on the map so that only those who are interested could go there. And of course the level limit for attack would still apply to avoid trolling. xD | |
|
| |
muertetnr Academy Student
Posts : 13 Points : 3936 Join date : 2013-09-04 Age : 32
| Subject: Re: Multi PvP Wed Sep 04, 2013 9:08 pm | |
| another thing you can try to implement is: the attacker cant cfh. that wouldnt allow weaker people to attack strong opponents and live to cfh/live. thats just a horrible situation. | |
|
| |
Agumaru Chunin
Posts : 100 Points : 4089 Join date : 2013-09-03 Location : In your memories
Character Bio Specialization: Weapons Rank: Village Kage Village: Stone
| Subject: Re: Multi PvP Thu Sep 05, 2013 3:20 am | |
| That actually makes a lot of sense | |
|
| |
Rei Uchiha Mistress of Puppets
Posts : 48 Points : 4024 Join date : 2013-09-03 Age : 41 Location : Hidden
Character Bio Specialization: Weapons Rank: Jounin Village: Sand
| Subject: Re: Multi PvP Thu Sep 05, 2013 3:26 am | |
| CFH limited to squares is pretty much like leaving it only for spars. If CFH is implemented should be something like mue said, limited uses x day. I don't see it that hard to code. It could be by using credits, for example you have 3 credits, similar as the bonus votes, everytime you waste one you need 24 hours to refill it. Having a limited number of daily uses people will have to waste them wisely, I think that would prevent from abusing that feature. | |
|
| |
Lsmjudoka Admin
Posts : 15 Points : 3949 Join date : 2013-09-03 Location : United States
| Subject: Re: Multi PvP Fri Sep 13, 2013 3:22 am | |
| If I have anything to say about it, CFH will never see the light of day. It's such a drag as evidenced by TNR's utter failure with it, it's either too broken because you just call someone else in and auto-win the fight, or it's useless because you impose so many restrictions that it's not worth it to call someone in. That's not to say MPvP isn't a possibility, but CFH is a pretty bad way to go about it. | |
|
| |
Rei Uchiha Mistress of Puppets
Posts : 48 Points : 4024 Join date : 2013-09-03 Age : 41 Location : Hidden
Character Bio Specialization: Weapons Rank: Jounin Village: Sand
| Subject: Re: Multi PvP Fri Sep 13, 2013 4:18 am | |
| | |
|
| |
Sponsored content
| Subject: Re: Multi PvP | |
| |
|
| |
| Multi PvP | |
|